Mobile devices like smartphones and tablets give businesses another channel to connect with their customers, no matter where they are or what network they’re on. Mobile websites and applications should offer users an intuitive customer experience in the palm of their hand. At least, that’s what good mobile design aims to achieve. But poor mobile design can make it tough… Read More ￫
We’re big advocates of paper prototyping. Not just as part of how ideas are formed and tested, but also as a way to remove the barriers of entry into design and collaboration. The beauty of starting on paper are the limitations forced on you by the medium. This often helps focus on what matters, not just for you, but for… Read More ￫
Did you know that once you’ve created a prototype in Marvel, you can embed it on any HTML web page or blog including WordPress, Medium, Wix, Squarespace and even Behance? Since we launched prototype embeds, we’ve seen them pop up everywhere, in almost every use-case from product marketing and sales to education. From Papa Johns to Duo and PWC, thousands… Read More ￫
Design systems let organisations solve product problems in a structured and guided way. Whilst they can take many different forms, all design systems aim to codify certain principles and practices cross-functionally, letting you work more effectively, build and iterate at scale. In the first article of this series, we’ll explore what having a design system means for your organisation, the… Read More ￫
This week, we had the pleasure of interviewing Alex Shelkovnikov as part of our Designer Interviews series where we talk to a wide range of incredible designers whose work has inspired us and will hopefully inspire you too. Tell us a bit about yourself – who are you and what do you do? Hi! My name is Alex Shelkovnikov, I’m… Read More ￫
“UX design is the process of developing and improving the quality of interaction between a user and all aspects of a company. It’s about products that are useful, easy to use, and engaging. UX design focuses on the overall feel of the experience and is not about visuals alone.” Jason Kalathas, Head of Design at Moosend According to the above… Read More ￫
Welcome to the first Designer Interviews, a new series of monthly conversations featuring incredible designers.
Get to know the people behind Marvel and the importance of being customer-centric in today’s world.
How the diversity of thought has led to a better outcome for Marvel and the reasons behind our changes.
How to adopt a design-driven approach to organizational change and use prototyping to improve ways of working
Unite your UX strategy with your SEO to create limitless business engagement potential and important rankings.