📹 New! Remote User Testing - Get video + voice feedback on designs and prototypes
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Charlotte Hall

Product Marketer at Marvel. Part-time true crime connoisseur. @ch_hall

Our powerful User Testing features enable you to record audio and video feedback of your designs as well as analyse every click and mouse movements through heatmaps. Enabling you to optimise prototypes based on user and stakeholder feedback. Today we’re launching the ability to run a user test in any language! With our customers based all around the world, designs… Read More →

Prototyping enables teams to mockup ideas and validate user experiences before moving onto development. Teams of all sizes around the world prototype ideas for websites, apps, marketing assets and or anything that’s viewed on a screen with Marvel. By creating a prototype that interacts like the real thing, users will be able to provide feedback and insights to help iterate… Read More →

We’ve shipped dozens of new features recently based on your feedback! Here’s a closer look… Prototyping Create carousels, sidebars and more with containers! Make elements of your prototype scroll in any direction – unlocking the ability to create carousels and scrolling sidebars. The result? More realistic prototypes when testing and gathering feedback. Read more User Testing Heatmaps You can now… Read More →

Last year we launched our powerful User Testing features, which enable you to record and analyse how users interact with your prototypes so you can optimise your designs based on customer insights. As well as capturing video and audio feedback, Marvel’s User Testing tools can also record the screen to reveal how users move through each design in your prototype…. Read More →

At Marvel, it’s important that our customers have a voice in the direction of functionality and the platform. One of our most popular feature requests ever has been the ability to create carousels and scrolling sidebars in order to create realistic prototypes when testing and gathering feedback. So we’re super excited to announce containers! Containers can make an element of… Read More →

We’re big advocates of paper prototyping. Not just as part of how ideas are formed and tested, but also as a way to remove the barriers of entry into design and collaboration. The beauty of starting on paper are the limitations forced on you by the medium. This often helps focus on what matters, not just for you, but for… Read More →

Did you know that once you’ve created a prototype in Marvel, you can embed it on any HTML web page or blog including WordPress, Medium, Wix, Squarespace and even Behance? Since we launched prototype embeds, we’ve seen them pop up everywhere, in almost every use-case from product marketing and sales to education. From Papa Johns to Duo and PWC, thousands… Read More →

This week, we had the pleasure of interviewing Alex Shelkovnikov as part of our Designer Interviews series where we talk to a wide range of incredible designers whose work has inspired us and will hopefully inspire you too. Tell us a bit about yourself – who are you and what do you do? Hi! My name is Alex Shelkovnikov, I’m… Read More →

Updating Handoff with a layers panel so you can get specs, measurements, and assets on any element within your design

Adding one of the most popular feature requests to Handoff, the fastest way to turn your design into code.

Here’s how to start your company’s journey to becoming design led that will set you apart from the rest.

"Shall we Zoom?" If you’re one of the millions of new Zoom and Google Meet or Hangouts users then this a question you’ll likely be hearing every day. Now that everyone from governments to schools are using Zoom or Google to move projects forward, we’ve put together this handy guide to using our new User Testing feature in combination with… Read More →

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