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Prototyping

Learn the ins and outs of prototyping and bring your bold new product to life with this ultimate guide to prototyping

Using Shortcut app on iOS Voice UI was the hot topic last year and will continue to be so in 2018. Something I have wondered is how voice designers prototype conversational interfaces, especially voice UI. What is Shortcut? Shortcut is an application on iOS that lets you automate tasks as simple as calculating a tip to appending a note to a… Read More →

There are lots of great tools for drawing wireframes today. However, I still prefer my good ol’ paper wireframing kit. In this post I’ll tell you why and explain how paper wireframing will make you a better designer. In 2012 I was planning on taking my wireframing skills to the next level. I had gotten the excellent app Paper by… Read More →

It’s hard to imagine a modern product design process without prototyping and testing. By following a technique “Show, don’t tell.” Many product teams use prototypes today to sell or test ideas. At the same time, quite often product teams fall into traps that reduce the effectiveness of their prototyping efforts. Here are six of the most common pitfalls. Prototyping without a purpose… Read More →

My last posts in the Dear Developers series so far have been focused on the lessons I’ve learned from various coding classes and the step by step basics of HTML & CSS. This post is a something a little more special as I’m going to share my progress in building my own website from scratch. I’ll be sharing some nuggets… Read More →

Turning your app idea into a real product isn’t as far from reality as you might think. It can so often just come down to getting started— and to do so, “all you need is paper, pens, scissors and your imagination” (Shawn Medero, Alistapart). “All you need is paper, pens, scissors, and your imagination.” For example, when Jack Dorsey had… Read More →

There are many “right” ways to design an application, so I want to be clear that this is my workflow (and the one I recommend), but it’s not mandatory. I know other designers who just jump right into Photoshop (or code) and produce great work. But if you find yourself having trouble visualizing a design or workflow in your head,… Read More →