📹 New! Remote User Testing - Get video + voice feedback on designs and prototypes
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There’s no doubt that working on something we care about is both rewarding and exciting, especially if it aligns with a purpose close to our hearts. Sometimes though, our day jobs can’t always provide us with engagement on this level. For instance, only 30% of the U.S workforces report being enthusiastic and committed to their work. With 62% of 18–26-year-olds… Read More →

The rules for mixed reality content creation are still in flux. This is an exciting time to be working in mixed reality because there isn’t a standard way of designing yet. Once more content is created, the audience for mixed reality will grow, and we’ll be able to see which designs work and which don’t. Working as a group named… Read More →

Apparently, UX people love to argue. There are always topics that end up in endless debates. Just try one of the following questions as a conversation starter when meeting a designer: “Is material design good or bad?” “What is the best prototyping tool?” “Should I really never put a carousel on a website?” What you’ll find is that responses might… Read More →

In this post, I’ll share some simple design and UX facilitation methods I use on the job in order to create definition, expedite the design process and create transparency with various stakeholders and team members on any given project. These design and UX facilitation methods are highly collaborative. I’m a huge fan of collaboration design and facilitation because it’s such… Read More →

Last week, one of my readers sent in a question: How do I become a better visual designer? As I was thinking about how to answer this question, my mind wandered to my experience with learning Mandarin Chinese. Recently, I decided to teach myself Mandarin. When it comes to learning a new language, you first have to start with the… Read More →

Illustrations should be embraced in product design because they can make a large difference. I know that the “making a difference” clichĂŠ is so over-used in product design in general, but in the case of well-used illustrations applied to user interfaces, it happens to be true. Having said that, I don’t mean that illustrations will work for every single product out… Read More →

Right now is a very interesting time to be a copywriter in the UK. As an industry, copywriting seems to be going through something of an identity crisis. On the one hand, you have the copywriting old guard: extremely skilled and experienced craftspeople who cut their teeth in the Golden Age of Advertising or have followed in the footsteps of… Read More →

This March, we were super proud to sponsor Design Club – the event where the creative community figure out what’s next. This time the loyal crowd of designers and creatives flocked to Hackney House and piled inside in their masses for insightful discussion and some drinks on to go with it. This one sold out in record time of 2… Read More →

My last posts in the Dear Developers series so far have been focused on the lessons I’ve learned from various coding classes and the step by step basics of HTML & CSS. This post is a something a little more special as I’m going to share my progress in building my own website from scratch. I’ll be sharing some nuggets… Read More →

Body text is the key component in communicating the main bulk of a message or story, and it’s probably the most important element on a website, even if people sometimes read just the headlines. Why would we limit the effectiveness of body text by minimizing its size to a browser-default that’s now over 20 years old, even on large displays?… Read More →

When I started working as a Junior UX Designer, I was a fish out of water. My knowledge about technology was limited. In meetings I would keep hearing these words, but had no clue what they meant. I’d get back to my desk and google what I’d heard, hoping no one would spot me! Overtime, I found there were lots… Read More →

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