📹 New! Remote User Testing - Get video + voice feedback on designs and prototypes
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Great digital products don’t suddenly appear out of nowhere. In fact, they are sophisticated artifacts that have successfully grown into great products after a careful product discovery process. They are delightful experiences, easy to use, and beautiful to look at, providing outstanding value to its users. “Building a great product is an art as much as a science.” — Paul Adams The… Read More →

Hiring the right people can be a challenge. We spend around 70 per cent of our time with our colleagues, so it’s pretty imperative that they can not only deliver results but also that we can work well with them. The comfort of knowing they’re not a raging maniac that could diminish your business clientele, connections and general office morale… Read More →

Looking back to when I first started designing, if there was a single thing I could go back and tell myself, that would be to train my design eye, my ability to critique and identify good design. A good design eye oftentimes exceeds the ability of the designer. This is not necessarily a bad thing. In fact, this means that… Read More →

How startups work nowadays is at breakneck speed. Moving fast and making big decisions along the way. Large enterprise companies are whole different beasts that are difficult to change. Years and years of, “This is how we do things”, ring true across most companies and encouraging them to change the way they work is a difficult task. Old St Labs… Read More →

These days, the latest technology goes in and out of style at light speed. It’s enough to make a digital designer wonder how she’ll be prepared for the future and stay competitive and competent in the job market. In fact, “The Future of Work” was the title of the panel I was recently on as part of AIGA’s San Francisco… Read More →

It applied to Ludwig Mies van der Rohe when he was designing buildings in the mid 1900’s, and it remains true in product design today. Though I don’t profess to know much about architecture, another likely commonality with product design is that it’s those same details that are the easiest to forget. But it’s those little things, the tiny minutia… Read More →

Sometimes it’s the small things that define us. Side projects that are close to our heart can blow up into the venture we’ve been waiting for…or even side projects that weren’t close to us. And were more of an accident. Tom Carrington Smith, Chief Product Officer of CharlieHR, talks to us about how a side project became his and his… Read More →

Let’s cut to the chase. Powerpoint has gotten itself a bad reputation. Dubbed the “cornerstone of the modern corporate world” by Bryan Dove, Skyscanner, and can you blame it? Since the dawn of Microsoft Office, people of all ages across the globe have been encouraged to use it to present to their peers and colleagues. Powerpoint has made building presentations… Read More →

In my early days as a designer, I relied on Photoshop or CSS to tell me whether something was right or wrong. If Photoshop indicated that two shapes were aligned, then they were aligned. If two different shapes were the same size, then that was the case. If two colours had the same hex values, then they looked the same… Read More →

Maksim is a product designer from New York and the creator of the popular Design Hunt app. Maksim taught himself how to code, then launched Design Hunt, getting to the top of Product Hunt in the process. Here’s how it all started: What If? It all started with “what if.” What if I can build a mobile first product, for… Read More →

Remember the Shot Glass Chess Set? That was created by Tom Boardman & Michael Smith, owners of Firebox. Their infamous Chess Set spiraled into the idea of an online retail store with the mission of helping people find gifts, even when they’re not sure what they’re looking for. 17 years on and Firebox has survived all the bursts and the… Read More →

Paying for something online with a credit card is simple, right? Yes and no. Yes, because we’ve been doing it since the early days of the Internet (e.g. Amazon), and no, because no two credit card forms are alike. Over the past 20 years, we’ve built a mental model of paying online: I pull out a credit card from my… Read More →

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