Learn how to craft a compelling message around your idea to your current stakeholders or new clients
A couple of weeks ago we released a great update to our User Testing feature that enabled anyone on your team to quickly start an in-person test session directly from their iOS device. If you mostly conduct remote user testing, moderated or unmoderated, donât worry we have you covered too! Remote testing is super simple to set up in Marvel,… Read More →
User testing is one of the most powerful tools in the product design process but itâs important to remember that it’s an iterative process, you test and gather results, implement changes then repeat until your participants are completing tasks as you hoped. But how do you make fast decisions on whether your designs and prototypes are even worth iterating on?… Read More →
If you’re testing on the go, you can now quickly access and launch user test sessions directly from our iOS app – perfect for guerilla testing sessions! This new feature turns your iPhone or iPad into a portable testing lab and gives you access to all of your user test projects in Marvel. Simply hand your device to your participant… Read More →
Did you know that hundreds of workshops take place around the world every month using Marvel? From schools to enterprises, Marvel has powered workshops of all shapes and sizes. Whether that’s meeting rooms with 5 people working on a feature, to halls with over 50 kids learning about Design Thinking. The great thing about our workshops is that anyone can… Read More →
If youâre looking for a method to get fast feedback on your prototypes, Guerrilla user testing takes the cake. Itâs a technique that takes advantage of the audience thatâs immediately available to you, by simply heading to the nearest cafe, park or communal space with your work in hand. Designers and researchers can run interviews within that location by approaching… Read More →
We wanted to solve a common problem when working with multiple projects, stakeholders and clients where links to important information including project briefs, project trackers, prototypes, feedback and more, are all in different locations When people need constant access projects and contextual information, the last thing you want to do is keep track of share links and fielding questions like… Read More →