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Design Thoughts / Design & Prototyping

It’s hard to imagine a modern product design process without prototyping and testing. By following a technique “Show, don’t tell.” Many product teams use prototypes today to sell or test ideas. At the same time, quite often product teams fall into traps that reduce the effectiveness of their prototyping efforts. Here are six of the most common pitfalls. Prototyping without a purpose… Read More →

My last posts in the Dear Developers series so far have been focused on the lessons I’ve learned from various coding classes and the step by step basics of HTML & CSS. This post is a something a little more special as I’m going to share my progress in building my own website from scratch. I’ll be sharing some nuggets… Read More →

Turning your app idea into a real product isn’t as far from reality as you might think. It can so often just come down to getting started— and to do so, “all you need is paper, pens, scissors and your imagination” (Shawn Medero, Alistapart). “All you need is paper, pens, scissors, and your imagination.” For example, when Jack Dorsey had… Read More →

There are many “right” ways to design an application, so I want to be clear that this is my workflow (and the one I recommend), but it’s not mandatory. I know other designers who just jump right into Photoshop (or code) and produce great work. But if you find yourself having trouble visualizing a design or workflow in your head,… Read More →

Let’s cut to the chase. Powerpoint has gotten itself a bad reputation. Dubbed the “cornerstone of the modern corporate world” by Bryan Dove, Skyscanner, and can you blame it? Since the dawn of Microsoft Office, people of all ages across the globe have been encouraged to use it to present to their peers and colleagues. Powerpoint has made building presentations… Read More →

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