Imagine a world where we’d know the impact that an experience would have before we shipped it.
This is not as impossible as it sounds, and most product companies are or have been building experiences this way for a few years now. Popularised by e-commerce sites and lean startups, validating design decisions by A/B testing and hard data is commonplace nowadays. But trying to apply some of these techniques to enterprise software can be much harder. There is a great article on UX mag debunking the 6 myths of data driven design. It’s an awesome read, but I would go a step further, and say that we need to move away from data driven design and into a world of data informed design.
"We need to move away from data driven design and into a world of data-informed design"
Data driven design vs. data informed design
Data driven design looks to ship fast, optimise at every step and let the data drive many of the design decisions. Often (but not always) it is possible to get large percentage improvements with small tweaks as pages have similar and standardised layouts, or a startup only has a few features to optimise for and one specific type of customer to speak to.
However, this way of working can be much harder to execute when you work in a complex product environment, with many features, experiences and types of customers to optimise for. Continuously shipping experiments may not be the right way to work when millions of customers rely on your products to get their work done, as is the case at Atlassian. But how do you keep trying to optimise and learn, whilst retaining a well thought-through design approach? I believe there’s a slightly different approach which I’m terming “data-informed design”. Here’s an internal Atlassian example of being data-informed, instead of data driven.
"Continuously shipping experiments may not be the right way to work when millions rely on your products"
We shipped an experiment to improve our onboarding experience for new customers. From a data perspective the result was a huge failure. It resulted in -12% engagement (time spent in product) and neutral conversion. So did we throw it away and move to something else? No, the team believed in the experiment we had designed and our qualitative research was telling us that we were on the right track. Our conviction turned out to be correct. We took some lessons from the data, applied some insights from our qualitative research, iterated on the experiment, and with tweaks to the design it became a success at +22% conversion, with engagement staying neutral.
This is being data-informed, not data driven. We used the data we had and combined it with qualitative feedback and our design intuition to produce an iteration that was ultimately successful. We weren’t binary, we didn’t throw it away completely at the first sign of trouble.
Here’s another example of being data-informed from Airbnb. I love this article discussing their experimentation and in particular this quote about a major redesign of the Airbnb search results page:
A lot of work went into the project, and we all thought it was clearly better; our users agreed in qualitative user studies. Despite this, we wanted to evaluate the new design quantitatively with an experiment.
They had done all of the thinking behind the redesign and received positive qualitative feedback, but they wanted to ensure it performed well quantitatively in an experiment before a major release (imagine the impact on Airbnb’s revenue if it failed in production).
The difference between data driven and data-informed is subtle but important in my opinion, and data-informed is perfectly depicted by this Venn diagram, which I borrowed and tweaked from Josh Porter:
Quantitative data tells you WHAT is or isn’t happening. Qualitative data helps you better understand WHY it is or isn’t happening. As the diagram shows, it’s not about any particular extreme but rather a balance along with your gut feeling. The best product designers find that balance between all of the inputs they have, and create clear, compelling experiences through the fog of data and insights.
Let’s look at what makes up each circle.
"The best product designers find that balance between all of the inputs they have"
Data on its own is pretty much useless, I would even argue that results from A/B tests on their own only give directional information. You need the insights from data to create meaningful product experiences, so an amazing product analyst is a must. Data can be anything from conversion, engagement, time spent in product, feature usage, net promoter scores (NPS) and so on. Whenever you are designing an experience you need to ensure you know what data point you are optimising for and if it is a leading or trailing metric. You should only try to optimise for one metric, but you should also monitor other secondary metrics in your product. Again, the key is getting customer insights from your data.
You need the insights from data to create meaningful product experiences"
Internally at Atlassian, we get a bunch of data, one of these sources is NPS. On its own the score is interesting, especially when tracked over time but not particularly useful. We go a step further and break this down into a framework called RUF:
R = reliability
U = usability/design
F = functionality.
By breaking it down we can get insights from different customer segments on different pages within our products on how they score the performance, usability and if we have the right functionality/features. This allows us to see the major areas that customers have problems with within our products from a quantitative point of view.
Data provides the “what”.
You have to build up and spread the empathy within your organisation for the problems your customer is having. Empathy can be built up by reading NPS feedback quotes, interviewing customers, surveys and more traditional ethnographic research methods, like contextual inquiries or usability testing. Again though, that empathy is useless without meaningful insights.
"Empathy is useless without meaningful insights"
When we redesigned our onboarding experiences, we had a comprehensive experimentation program running. But in parallel we also ran diary studies and usability testing sessions. The diary studies really helped us understand our customers’ pain points and motivations. From these insights we built a conceptual model for onboarding. That model gave our experimentation program a clear framework to work towards.
Empathy provides the “why”.
Gut feeling / intuition
There is a great quote from Julie Zhou, the Facebook product design director:
Data and A/B test are valuable allies, and they help us understand and grow and optimize, but they’re not a replacement for clear-headed, strong decision-making. Don’t become dependent on their allure. Sometimes, a little instinct goes a long way.
And it is very, very true. No amount of data or empathy will remove the fact that you need to essentially make decisions on how to interpret those customer insights. I mentioned earlier how we used our design intuition to stay the path with a failed experience. Intuition and gut feeling is not voodoo, it is built up over time through experience, by making decisions, by making mistakes and by learning along your own career journey. As a designer it is your responsibility to incorporate all of the available data points and create compelling customer experiences. Data or research will not replace the fact that you have to make decisions.
Intuition provides the “how”.
"Intuition and gut feeling is not voodoo, it is built up over time through experience"
Pulling it all together
The danger in any product design environment is that you rely on one part of the process too heavily and end up optimising for the wrong thing. Basing a product decision solely on a data point like “conversion” is not wise. Basing a product decision on a couple of customer interviews is also not wise. Basing a product decision on your intuition could get you into a lot of trouble. Just because your conversion may have increased, it doesn’t mean you won’t frustrate millions of people and in the longer term be worse off. So finding that balance is crucial.
"The danger in any product design environment is that you rely on one part of the process too heavily"
I have spoken with many designers who feel that data is removing their creative license. Of course the famous 41 shades of blue example at Google from a few years ago is a case in point of going too far to one extreme. But if you look at Google’s progress with material design, which I am sure they will have experimented on as well, you can see how well they are now striking the balance.
As a designer I embrace the power that quantitative data and experimentation adds to my design process. It is a great complement to more traditional qualitative data, and in no way does it replace it or diminish the impact I can have.
Good product design comes from striking the right balance between data, empathy and intuition. You need patience and persistence, an understanding of the feedback you get from data and research, and a gut feel of what is right or wrong. Data should not paralyse any designer or remove their creative freedom. Understand that neither one of these inputs will tell us what to design and build.
"Good product design comes from striking the right balance between data, empathy and intuition."
If you enjoyed this post and want more of the same, you might consider following Designing Atlassian!
This article was originally published on Alastair’s Medium Page.