Every designer is playing a part in the image and feeling that their users get from their products and companies. Interactions are influenced in a powerful and meaningful way, beyond just completing a task. Inclusive design isnāt new, but itās becoming noticed more and more as companies begin to realise that itās not only good for people and culture, but… Read More →
Starting at Marvel When I started as a support agent at Marvel, I had no plans of becoming a developer. I had recently finished design school and was looking for an interesting day job where I could do some freelancing on the side. Not only did I find an interesting job, but I found one where I was surrounded by… Read More →
Prototyping is the process of creating a functional mockup of your product before development. Prototyping helps you make sure your product works as intended and solves your usersā problem, before you write your first line of code. User feedback on your prototype gives you insight needed to improve the idea while itās still easy to make those changes. High or… Read More →
User testing is a method of getting feedback from users to validate your designs and evaluate the performance of your product. User Testing in Marvel allows you to record video, audio and screen interactions of your user interacting with your product. The tests can be run either in person or remotely, and can be either moderated or unmoderated tests. The… Read More →