{"id":3208,"date":"2016-10-07T10:36:34","date_gmt":"2016-10-07T09:36:34","guid":{"rendered":"https:\/\/marvel7077.wpengine.com\/?p=3208"},"modified":"2021-08-05T12:42:26","modified_gmt":"2021-08-05T11:42:26","slug":"design-process-is-a-myth","status":"publish","type":"post","link":"https:\/\/marvelapp.com\/blog\/design-process-is-a-myth\/","title":{"rendered":"Design Process is a Myth"},"content":{"rendered":"<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">Typically, when a product design falls flat, people want to insert a design process to fix the bad design. However, much like the <a class=\"link link--blue fontWeight-4\"href=\"http:\/\/adventuretime.wikia.com\/wiki\/Ancient_Psychic_Tandem_War_Elephant\" target=\"_blank\" rel=\"noopener noreferrer\">Ancient Psychic Tandem War Elephant<\/a>, a one-size-fits-all design process does not exist. Don\u2019t force a process on a design team that everyone must follow. Every designer has their own unique way of solving design problems.<\/p>\n<blockquote class=\"pageWrap pageWrap--s position-relative marginTopBottom-l breakPointM-marginTopBottom-xl\"><div class=\"blog-quote-before position-absolute bg-marvel\"><\/div><div class=\"tweet-quote blog-quote-after position-absolute bg-marvel cursor-pointer transitionDuration-l transitionProperty-all transitionTimingFunction-cv-easeOutCircular scaleUp--hover zi-weak\"><svg class=\"fill-white opacity-0 pointerEvents-none position-absolute pinCenter transitionProperty-all transitionTimingFunction-easeInOut\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"24\" height=\"20\" viewBox=\"0 0 24 20\"><path d=\"M24,2.37a9.64,9.64,0,0,1-2.83.79A5,5,0,0,0,23.34.37a9.72,9.72,0,0,1-3.13,1.23A4.86,4.86,0,0,0,16.62,0a5,5,0,0,0-4.8,6.2A13.87,13.87,0,0,1,1.67.92,5.13,5.13,0,0,0,3.19,7.67,4.81,4.81,0,0,1,1,7a5,5,0,0,0,3.95,5,4.82,4.82,0,0,1-2.22.09,4.94,4.94,0,0,0,4.6,3.51A9.72,9.72,0,0,1,0,17.73,13.69,13.69,0,0,0,7.55,20c9.14,0,14.31-7.92,14-15A10.17,10.17,0,0,0,24,2.37Z\"\/><\/svg><\/div><p class=\"blog-quote position-relative textAlign-center c-marvel\"><span class=\"blog-quote-text transitionDuration-l transitionProperty-all transitionTimingFunction-easeInOut\">\"Bad product design is fixed by hiring good designers not by adopting a better design process.\"<\/p><\/span><\/blockquote>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">I create products and ideas by instinct, derived from my own aesthetic tastes and personal beliefs of how a product should look and feel after I have studied the problem. Here is a loose outline of how I tackle a design problem (just don\u2019t call it a process).<\/p>\n<h3 class=\"pageWrap pageWrap--s marginTop-l marginBottom-m c-black lineHeight-xl fontSize-xl fontWeight-5\">Start with an Idea<\/h3>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">You gotta start with an idea of some problem you want to solve. Ideas and problems are abundantly available, just look to friends, personal product experiences, co-workers, user feedback, bugs, anywhere really.<\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">Of course, the most inspired ideas come from the magical space in time between falling asleep and sleeping (if only I could remember them!). The idea should be strong enough to push you to action.<\/p>\n<h3 class=\"pageWrap pageWrap--s marginTop-l marginBottom-m c-black lineHeight-xl fontSize-xl fontWeight-5\">Give the Idea an Inspiration Shower<\/h3>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">The seed needs to be soaked in an inspiration shower (patent pending). I hunt the interwebs for cool UI patterns and archive them in a massive PhotoShop file. For example, when working on <a class=\"link link--blue fontWeight-4\"href=\"https:\/\/www.youtube.com\/tv#\/browse-sets?c=default&resume\" target=\"_blank\" rel=\"noopener noreferrer\">YouTube TV<\/a> I grabbed hundreds of examples of future UI from futurists like <a class=\"link link--blue fontWeight-4\"href=\"http:\/\/jayse.tv\/v2\/\" target=\"_blank\" rel=\"noopener noreferrer\">Jayse Hansen<\/a> and <a class=\"link link--blue fontWeight-4\"href=\"http:\/\/www.mothership.net\/directors\/16\" target=\"_blank\" rel=\"noopener noreferrer\">Neil Huxley<\/a>. I also explored and downloaded every video centric app for every device and console I own. <em>(side note: current number of devices I own and regularly use is 8. In no particular order, iphone, ipad, nexus 7, apple tv, playstation, xbox, wii, galaxy nexus).<\/em><\/p>\n<h3 class=\"pageWrap pageWrap--s marginTop-l marginBottom-m c-black lineHeight-xl fontSize-xl fontWeight-5\">Think Till You Can\u2019t<\/h3>\n<blockquote class=\"pageWrap pageWrap--s position-relative marginTopBottom-l breakPointM-marginTopBottom-xl\"><div class=\"blog-quote-before position-absolute bg-marvel\"><\/div><div class=\"tweet-quote blog-quote-after position-absolute bg-marvel cursor-pointer transitionDuration-l transitionProperty-all transitionTimingFunction-cv-easeOutCircular scaleUp--hover zi-weak\"><svg class=\"fill-white opacity-0 pointerEvents-none position-absolute pinCenter transitionProperty-all transitionTimingFunction-easeInOut\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"24\" height=\"20\" viewBox=\"0 0 24 20\"><path d=\"M24,2.37a9.64,9.64,0,0,1-2.83.79A5,5,0,0,0,23.34.37a9.72,9.72,0,0,1-3.13,1.23A4.86,4.86,0,0,0,16.62,0a5,5,0,0,0-4.8,6.2A13.87,13.87,0,0,1,1.67.92,5.13,5.13,0,0,0,3.19,7.67,4.81,4.81,0,0,1,1,7a5,5,0,0,0,3.95,5,4.82,4.82,0,0,1-2.22.09,4.94,4.94,0,0,0,4.6,3.51A9.72,9.72,0,0,1,0,17.73,13.69,13.69,0,0,0,7.55,20c9.14,0,14.31-7.92,14-15A10.17,10.17,0,0,0,24,2.37Z\"\/><\/svg><\/div><p class=\"blog-quote position-relative textAlign-center c-marvel\"><span class=\"blog-quote-text transitionDuration-l transitionProperty-all transitionTimingFunction-easeInOut\">\"A eureka moment is pure, and provides an elegant and obvious solution (at least thats how it feels in my brain).\"<\/p><\/span><\/blockquote>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">I let my idea soak until I can clearly picture how to solve the problem. The solution arrives as a clear eureka moment. A eureka moment is pure, and provides an elegant and obvious solution (at least thats how it feels in my brain). The eureka moment comes randomly when I don't expect it. If I sit down and try to force eureka I freeze and end up wasting time.<\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">When eureka doesn\u2019t come, I step back in the inspiration shower for more soaking. I head to a book store or talk the idea over with friends and keep collecting information until I get unblocked on how to solve the problem.<\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">Saturating your mind with inspiration will help your mind find a solution during your sub-conscious thought, leverage those background cycles in the brain to work out your solutions. Your mind will push those solutions forward to your concious mind when they are ready.<\/p>\n<h3 class=\"pageWrap pageWrap--s marginTop-l marginBottom-m c-black lineHeight-xl fontSize-xl fontWeight-5\">Sketch Everything<\/h3>\n<blockquote class=\"pageWrap pageWrap--s position-relative marginTopBottom-l breakPointM-marginTopBottom-xl\"><div class=\"blog-quote-before position-absolute bg-marvel\"><\/div><div class=\"tweet-quote blog-quote-after position-absolute bg-marvel cursor-pointer transitionDuration-l transitionProperty-all transitionTimingFunction-cv-easeOutCircular scaleUp--hover zi-weak\"><svg class=\"fill-white opacity-0 pointerEvents-none position-absolute pinCenter transitionProperty-all transitionTimingFunction-easeInOut\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"24\" height=\"20\" viewBox=\"0 0 24 20\"><path d=\"M24,2.37a9.64,9.64,0,0,1-2.83.79A5,5,0,0,0,23.34.37a9.72,9.72,0,0,1-3.13,1.23A4.86,4.86,0,0,0,16.62,0a5,5,0,0,0-4.8,6.2A13.87,13.87,0,0,1,1.67.92,5.13,5.13,0,0,0,3.19,7.67,4.81,4.81,0,0,1,1,7a5,5,0,0,0,3.95,5,4.82,4.82,0,0,1-2.22.09,4.94,4.94,0,0,0,4.6,3.51A9.72,9.72,0,0,1,0,17.73,13.69,13.69,0,0,0,7.55,20c9.14,0,14.31-7.92,14-15A10.17,10.17,0,0,0,24,2.37Z\"\/><\/svg><\/div><p class=\"blog-quote position-relative textAlign-center c-marvel\"><span class=\"blog-quote-text transitionDuration-l transitionProperty-all transitionTimingFunction-easeInOut\">\"As my grandpa always said, If you can draw it, you can build it.\"<\/p><\/span><\/blockquote>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">Sketching for me is the result of landing on a solution in my mind. I dont sketch to solve the problem, I sketch to describe the solution I see in my mind. I start sketching the entire idea (I prefer 11x17 paper, moleskines are too tiny). As my grandpa always said, If you can draw it, you can build it.<\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">I don\u2019t stop sketching until I transfer the whole system from my mind to paper. I have to understand the big picture of the product first and how every piece fits together. I tend to sketch out little UI patterns like how I would handle large numbers, dates and long titles, trying to solve potential UI issues before I get working on mocks.<\/p>\n<h3 class=\"pageWrap pageWrap--s marginTop-l marginBottom-m c-black lineHeight-xl fontSize-xl fontWeight-5\">Mock in High-Fidelity<\/h3>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">Post sketch, I dive right into Photoshop (if there is a big team I will formalize my sketches as wire frames in Illustrator to share with the team, but usually I skip wires and dive straight to hi-fi mocks). I use PhotoShop and layout type, buttons, textures, colors and then start blocking in the UI based on my sketches. Two to three different visual languages and systems tend to emerge from the mocking process.<\/p>\n<h3 class=\"pageWrap pageWrap--s marginTop-l marginBottom-m c-black lineHeight-xl fontSize-xl fontWeight-5\">Share With Everyone<\/h3>\n<blockquote class=\"pageWrap pageWrap--s position-relative marginTopBottom-l breakPointM-marginTopBottom-xl\"><div class=\"blog-quote-before position-absolute bg-marvel\"><\/div><div class=\"tweet-quote blog-quote-after position-absolute bg-marvel cursor-pointer transitionDuration-l transitionProperty-all transitionTimingFunction-cv-easeOutCircular scaleUp--hover zi-weak\"><svg class=\"fill-white opacity-0 pointerEvents-none position-absolute pinCenter transitionProperty-all transitionTimingFunction-easeInOut\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"24\" height=\"20\" viewBox=\"0 0 24 20\"><path d=\"M24,2.37a9.64,9.64,0,0,1-2.83.79A5,5,0,0,0,23.34.37a9.72,9.72,0,0,1-3.13,1.23A4.86,4.86,0,0,0,16.62,0a5,5,0,0,0-4.8,6.2A13.87,13.87,0,0,1,1.67.92,5.13,5.13,0,0,0,3.19,7.67,4.81,4.81,0,0,1,1,7a5,5,0,0,0,3.95,5,4.82,4.82,0,0,1-2.22.09,4.94,4.94,0,0,0,4.6,3.51A9.72,9.72,0,0,1,0,17.73,13.69,13.69,0,0,0,7.55,20c9.14,0,14.31-7.92,14-15A10.17,10.17,0,0,0,24,2.37Z\"\/><\/svg><\/div><p class=\"blog-quote position-relative textAlign-center c-marvel\"><span class=\"blog-quote-text transitionDuration-l transitionProperty-all transitionTimingFunction-easeInOut\">\"I can feel in the first 5 seconds if they \"get it\", facial expressions and body language don\u2019t lie.\"<\/p><\/span><\/blockquote>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">During the mock process one of my master mocks gets me pretty excited and as a way of checking myself I tend to over-share the design and spam all my friends who are online. I rudely interupt people via chat with a link to a mock or visual treatment and simply ask \u201cThoughts?\u201d I\u2019ll ping whoever I can get my hands on. Before I know it, I have about 10 conversations going on at once gathering tons of immediate feedback from friends.<\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">If I\u2019m really lucky I get a few people to come over to my screen to check out designs. I can feel in the first 5 seconds if they &quot;get it&quot;, facial expressions and body language don\u2019t lie. When I have people smiling and super stoked on a design then I personally get stoked and continue to push in that particular direction.<\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">When people check out my work and say &quot;meh&quot; or the non-descriptive \u201cinteresting\u201d then I know I blew it and need start over. I rely on the reaction of my peers to know when my design is right.<\/p>\n<h3 class=\"pageWrap pageWrap--s marginTop-l marginBottom-m c-black lineHeight-xl fontSize-xl fontWeight-5\">Build As a Team<\/h3>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">Typically a certain design begins to resonate with everyone involved and at some point there is enough momentum to start coding. I love to write core html\/css to ensure the design translates as accurately as possible, and allows the engineers to focus on the hard stuff.<\/p>\n<h3 class=\"pageWrap pageWrap--s marginTop-l marginBottom-m c-black lineHeight-xl fontSize-xl fontWeight-5\">Ship and Evaluate<\/h3>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">Shipping is the ultimate test of your designs success. Successful design is design that converts. There are only three metrics that truly matter:<\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\"><span class=\"long-quote\">1. How many users?<\/p>\n<ol class=\"pageWrap pageWrap--s list list--ordered marginBottom-l lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\" start=\"2\">\n<li>How much time do they spend on site? <\/li>\n<li>How much revenue do you generate?<\/span><\/li>\n<\/ol>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">Data doesn\u2019t lie. What you build and ship either increases these conversion metrics or decreases them.<\/p>\n<h3 class=\"pageWrap pageWrap--s marginTop-l marginBottom-m c-black lineHeight-xl fontSize-xl fontWeight-5\">Rinse and Repeat<\/h3>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">What works for me doesn\u2019t work for everyone. You have to find the flow that works for you, but once you do, share your process with others so they can better understand your working style and how to better work with you.<\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">What\u2019s your design pattern? What works for you? Let me know on <a class=\"link link--blue fontWeight-4\"href=\"https:\/\/twitter.com\/hemeon\" target=\"_blank\" rel=\"noopener noreferrer\">twitter<\/a>.<\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\"><em>This post was originally published on <a class=\"link link--blue fontWeight-4\"href=\"https:\/\/byrslf.co\/design-process-is-a-myth-87f8ca6f17a2#.hbzc07u9z\" target=\"_blank\" rel=\"noopener noreferrer\">Marc's Medium Profile<\/a>. <\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Typically, when a product design falls flat, people want to insert a design process to fix the bad design. However, much like the Ancient Psychic Tandem War Elephant, a one-size-fits-all design process does not exist. Don\u2019t force a process on a design team that everyone must follow. Every designer has their own unique way of solving design problems. &#8220;Bad product&#8230; <a class=\"link link--blue fontWeight-4\" href=\"https:\/\/marvelapp.com\/blog\/design-process-is-a-myth\/\">Read More &#65515;<\/a><\/p>\n","protected":false},"author":38,"featured_media":3701,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[500],"tags":[],"class_list":["post-3208","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-process"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v15.5 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/marvelapp.com\/blog\/design-process-is-a-myth\/\" \/>\n<meta property=\"og:locale\" content=\"en_GB\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Design Process is a Myth - Marvel Blog\" \/>\n<meta property=\"og:description\" content=\"Typically, when a product design falls flat, people want to insert a design process to fix the bad design. However, much like the Ancient Psychic Tandem War Elephant, a one-size-fits-all design process does not exist. Don\u2019t force a process on a design team that everyone must follow. Every designer has their own unique way of solving design problems. &quot;Bad product... 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Previously co-founder of North Technologies &amp; Fflick, design collaborator across Google. 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