{"id":2897,"date":"2016-09-05T14:20:09","date_gmt":"2016-09-05T13:20:09","guid":{"rendered":"https:\/\/marvel7077.wpengine.com\/?p=2897"},"modified":"2020-09-03T12:02:20","modified_gmt":"2020-09-03T11:02:20","slug":"designing-for-movement","status":"publish","type":"post","link":"https:\/\/marvelapp.com\/blog\/designing-for-movement\/","title":{"rendered":"Designing For Movement"},"content":{"rendered":"<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">ustwo has been working closely with organizations in <a class=\"link link--blue fontWeight-4\"href=\"http:\/\/moodnotes.thriveport.com\/\" target=\"_blank\" rel=\"noopener noreferrer\">health<\/a>, <a class=\"link link--blue fontWeight-4\"href=\"http:\/\/www.pauseable.com\/\" target=\"_blank\" rel=\"noopener noreferrer\">wellbeing<\/a>, <a class=\"link link--blue fontWeight-4\"href=\"https:\/\/www.wayfindr.net\/about-wayfindr\/\" target=\"_blank\" rel=\"noopener noreferrer\">accessibility<\/a>, and now increasingly so in fitness. One of the major challenges the fitness domain brings with it is designing for movement. Our research shows us that runners are frustrated with the amount of interactions required to gain in-run insights on progress towards their goals.<\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">Working with a leading sports and fitness organization, we set out to improve the run experience. We focused on the varying degrees of interactivity for movement, and how we might transform relevant data into actionable insights. Our approach centered on simplification, automation, and contextualization of data.<\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\"><strong class=\"c-slate lineHeight-l fontSize-l fontWeight-5 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">Today's Fitness Offerings<\/strong><\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">To get ourselves in the right frame of mind, we hit the pavement\u2014joining group runs and taking a myriad of devices with us. This allowed us to better relate to the runners we would later interview, survey, and test our prototypes on. We found that most runners we talked to like having a device (or at least the idea of one) with them while on a run. The devices they actually carried however were described to us as cumbersome, the content overwhelming, and the dependency upon them as worrisome.<\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/marvel7077.wpengine.com\/wp-content\/uploads\/2016\/09\/Fitness-Tracking-Apps.jpg\" alt=\"Fitness Tracking Apps\" width=\"1688\" height=\"1200\" class=\"aligncenter size-full wp-image-2898\" srcset=\"https:\/\/marvelapp.com\/wp-content\/uploads\/2016\/09\/Fitness-Tracking-Apps.jpg 1688w, https:\/\/marvelapp.com\/wp-content\/uploads\/2016\/09\/Fitness-Tracking-Apps-600x427.jpg 600w, https:\/\/marvelapp.com\/wp-content\/uploads\/2016\/09\/Fitness-Tracking-Apps-768x546.jpg 768w, https:\/\/marvelapp.com\/wp-content\/uploads\/2016\/09\/Fitness-Tracking-Apps-1500x1066.jpg 1500w\" sizes=\"auto, (max-width: 1688px) 100vw, 1688px\" \/><\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">To get a better sense of why that is, we dove into the landscape of today\u2019s fitness apps and devices. The majority of runners\u2019 fitness apps are data-centric, with interpretation of this information largely up to the runner. This data-focused approach is often removed from an individual\u2019s context for working out, making it difficult to interpret results and gather actionable insights.<\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/marvel7077.wpengine.com\/wp-content\/uploads\/2016\/09\/Studio-Wearables-2.jpg\" alt=\"Studio-Wearables\" width=\"1800\" height=\"1200\" class=\"aligncenter size-full wp-image-2899\" srcset=\"https:\/\/marvelapp.com\/wp-content\/uploads\/2016\/09\/Studio-Wearables-2.jpg 1800w, https:\/\/marvelapp.com\/wp-content\/uploads\/2016\/09\/Studio-Wearables-2-600x400.jpg 600w, https:\/\/marvelapp.com\/wp-content\/uploads\/2016\/09\/Studio-Wearables-2-768x512.jpg 768w, https:\/\/marvelapp.com\/wp-content\/uploads\/2016\/09\/Studio-Wearables-2-1500x1000.jpg 1500w\" sizes=\"auto, (max-width: 1800px) 100vw, 1800px\" \/><\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">Similar issues with interpretation and actions apply to dedicated wearables and fitness tracking devices. Raw data is often obscured or presented <a class=\"link link--blue fontWeight-4\"href=\"https:\/\/twitter.com\/EdwardTufte\/status\/289208399621672960?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener noreferrer\">unclearly<\/a>; often with an emphasis on accountability and social sharing. Just over 25% of respondents to one of our surveys felt positively about the device they brought on their workout. These devices serve well for reflection and short-term motivation, but do little to help with analysis of performance techniques, safety and long-term motivation. In addition, glass screens requiring precise inputs and conscious interactions often fail when combined with a moving body and unfocused attention.<\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\"><span class=\"long-quote\"><em>\u201cI usually put the phone in the pocket of my shorts, so it does get pretty steamy, any touch function is really, really difficult.\u201d\u2014Pedro, Distance Runner<\/em><\/span><\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\"><span class=\"long-quote\"><em>\u201cJust another thing to carry\/charge\u2026 so they now live in a box near my bed!\u201d \u2014Andrea, Leisure Runner<\/em><\/span><\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">Worth noting is the rise of <a class=\"link link--blue fontWeight-4\"href=\"http:\/\/tedxtalks.ted.com\/video\/TEDxNewy2011-Dave-Robertson-Sil\" target=\"_blank\" rel=\"noopener noreferrer\">naked running<\/a> (running device-free\u2014not actually nude) to combat the growing trend of runners suiting-up with multiple devices before a run. A runner\u2019s dependency on a device can interrupt the body\u2019s ability for self-regulation and conditioning. A digital presence in the fitness realm needs to be complementary to the runners \u2018inner coach\u2019.<\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\"><span class=\"long-quote\"><em>\u201cYou don\u2019t see a coyote or fox looking at their GPS to check their progress on prey.\u201d\u2014Lynn Jennings, Olympic distance runner<\/em><\/span><\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\"><strong class=\"c-slate lineHeight-l fontSize-l fontWeight-5 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">Transforming Fitness Products<\/strong><\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">After collecting our research and survey results, we began to prioritize how we can be more considered when designing for a person in motion. Three major areas took priority:<\/p>\n<ol class=\"pageWrap pageWrap--s list list--ordered marginBottom-l lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">\n<li>Simplification And Removal Of Interfaces<\/li>\n<li>In-run Feedback Based on Environmental and Behavioral Factors<\/li>\n<li>Contextualizing Data into Actionable Insights\/Feedback<\/li>\n<\/ol>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/marvel7077.wpengine.com\/wp-content\/uploads\/2016\/09\/Fitness-Tracking-.jpg\" alt=\"Fitness Tracking\" width=\"1800\" height=\"1013\" class=\"aligncenter size-full wp-image-2900\" srcset=\"https:\/\/marvelapp.com\/wp-content\/uploads\/2016\/09\/Fitness-Tracking-.jpg 1800w, https:\/\/marvelapp.com\/wp-content\/uploads\/2016\/09\/Fitness-Tracking--600x338.jpg 600w, https:\/\/marvelapp.com\/wp-content\/uploads\/2016\/09\/Fitness-Tracking--768x432.jpg 768w, https:\/\/marvelapp.com\/wp-content\/uploads\/2016\/09\/Fitness-Tracking--1500x844.jpg 1500w\" sizes=\"auto, (max-width: 1800px) 100vw, 1800px\" \/><\/p>\n<blockquote class=\"pageWrap pageWrap--s position-relative marginTopBottom-l breakPointM-marginTopBottom-xl\"><div class=\"blog-quote-before position-absolute bg-marvel\"><\/div><div class=\"tweet-quote blog-quote-after position-absolute bg-marvel cursor-pointer transitionDuration-l transitionProperty-all transitionTimingFunction-cv-easeOutCircular scaleUp--hover zi-weak\"><svg class=\"fill-white opacity-0 pointerEvents-none position-absolute pinCenter transitionProperty-all transitionTimingFunction-easeInOut\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"24\" height=\"20\" viewBox=\"0 0 24 20\"><path d=\"M24,2.37a9.64,9.64,0,0,1-2.83.79A5,5,0,0,0,23.34.37a9.72,9.72,0,0,1-3.13,1.23A4.86,4.86,0,0,0,16.62,0a5,5,0,0,0-4.8,6.2A13.87,13.87,0,0,1,1.67.92,5.13,5.13,0,0,0,3.19,7.67,4.81,4.81,0,0,1,1,7a5,5,0,0,0,3.95,5,4.82,4.82,0,0,1-2.22.09,4.94,4.94,0,0,0,4.6,3.51A9.72,9.72,0,0,1,0,17.73,13.69,13.69,0,0,0,7.55,20c9.14,0,14.31-7.92,14-15A10.17,10.17,0,0,0,24,2.37Z\"\/><\/svg><\/div><p class=\"blog-quote position-relative textAlign-center c-marvel\"><span class=\"blog-quote-text transitionDuration-l transitionProperty-all transitionTimingFunction-easeInOut\">\u201cYou don\u2019t see a coyote or fox looking at their GPS to check their progress on prey.\u201d<\/p><\/span><\/blockquote>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\"><strong class=\"c-slate lineHeight-l fontSize-l fontWeight-5 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">Simplification Of Interfaces<\/strong><\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">We often heard from runners that touch-screen interfaces are frustrating, and that glancing at screens are not habitual in-run. We\u2019ll discuss sensor-led automation and an invisible interface later on in this piece, but for now we\u2019d like to focus on simplification of a screen-based interface.<\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">If screen-based interfaces are today\u2019s medium for data collection and feedback, how can we make interacting with them less frustrating and mentally-taxing? We made a series of prototypes, that allowed us to ideate out in the wild. We kept the focus on simple workout controls: start, pause, resume, stop. Early trials brought unforeseen challenges such as variety in how people carry their device and also helped clarify what assumptions we have left to validate; such as how would haptic (vibration) feedback support (or own) interactions.<\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\"><iframe loading=\"lazy\" class=\"display-block marginTopBottom-l centered\" src=\"https:\/\/player.vimeo.com\/video\/151453518?title=0&byline=0&portrait=0\" width=\"720\" height=\"405\" frameborder=\"0\" webkitallowfullscreen mozallowfullscreen allowfullscreen><\/iframe><\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\"><strong class=\"c-slate lineHeight-l fontSize-l fontWeight-5 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">Environmental and Behavioral Factors<\/strong><\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">We extended this thinking towards behavioral and environmental factors. What environmental triggers could we leverage to provide a user with actionable (and useful) feedback in-run? How could this feedback enhance a run? We experimented with audio and haptic feedback across a variety of in-run events and updates.<\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\"><iframe loading=\"lazy\" class=\"display-block marginTopBottom-l centered\" src=\"https:\/\/player.vimeo.com\/video\/151435603?title=0&byline=0&portrait=0\" width=\"720\" height=\"405\" frameborder=\"0\" webkitallowfullscreen mozallowfullscreen allowfullscreen><\/iframe><\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">In addition to audio and haptics, we explored how data both collected from past runs and the environment could predict scenarios in which a runner would feel fatigue, need to change course, or adjust form. Pulling weather forecasts, traffic updates, and satellite images of the running paths alone would provide runners with insights as to when and where to workout, how to avoid injury, and even provide a user with tips on how to power up a tough hill.<\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\"><strong class=\"c-slate lineHeight-l fontSize-l fontWeight-5 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">Data To Insight<\/strong><\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">Data that becomes contextualized often becomes humanized and actionable insight by extension. Yet insights only truly become useful to a person when they are timely. At what points of a run is insight useful? What particular insights are useful? To explore, we chose key moments in a runner\u2019s journey and mapped those to insights that could become in-run feedback.<\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/marvel7077.wpengine.com\/wp-content\/uploads\/2016\/09\/In-run-feedback.jpg\" alt=\"In-run feedback\" width=\"1800\" height=\"746\" class=\"aligncenter size-full wp-image-2906\" srcset=\"https:\/\/marvelapp.com\/wp-content\/uploads\/2016\/09\/In-run-feedback.jpg 1800w, https:\/\/marvelapp.com\/wp-content\/uploads\/2016\/09\/In-run-feedback-600x249.jpg 600w, https:\/\/marvelapp.com\/wp-content\/uploads\/2016\/09\/In-run-feedback-768x318.jpg 768w, https:\/\/marvelapp.com\/wp-content\/uploads\/2016\/09\/In-run-feedback-1500x622.jpg 1500w\" sizes=\"auto, (max-width: 1800px) 100vw, 1800px\" \/><\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">We began to see that elements of useful feedback as going beyond just timing. Could insights become more useful when executed through different coaching personalities? Sharing our individual experiences of being coached allowed us to create basic personas, and a starting point of where and when these personas might be most effective in a typical workout.<\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/marvel7077.wpengine.com\/wp-content\/uploads\/2016\/09\/Coaching-Personas.jpg\" alt=\"Coaching Personas\" width=\"1800\" height=\"945\" class=\"aligncenter size-full wp-image-2907\" srcset=\"https:\/\/marvelapp.com\/wp-content\/uploads\/2016\/09\/Coaching-Personas.jpg 1800w, https:\/\/marvelapp.com\/wp-content\/uploads\/2016\/09\/Coaching-Personas-600x315.jpg 600w, https:\/\/marvelapp.com\/wp-content\/uploads\/2016\/09\/Coaching-Personas-768x403.jpg 768w, https:\/\/marvelapp.com\/wp-content\/uploads\/2016\/09\/Coaching-Personas-1500x788.jpg 1500w\" sizes=\"auto, (max-width: 1800px) 100vw, 1800px\" \/><\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">To test our assumptions so far, we focused around three types of runners: competitive and\/or experienced runners, new runners, and leisure runners. Analyzing how they responded to various feedback types throughout an exercise, we highlighted moments where feedback interruptions either supported or hindered their progress.<\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">We found that pacing-out feedback (pulling back as the runner gets further along in their workout), as well as knowing when to shut feedback off entirely, was dependent on specific workout type, and the context of the runner\u2019s skill-level and goals. In a leisure run for instance, we trust that runners may typically only need external coach feedback post-run, if at all.<\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">Our research, testing, and findings validated these three broad in-run feedback types:<\/p>\n<ul class=\"pageWrap pageWrap--s list list--unordered marginBottom-l lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">\n<li><strong class=\"c-slate lineHeight-l fontSize-l fontWeight-5 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">Competitive Experienced Runner<\/strong> In run interaction\/ interruption for critical feedback only.<\/li>\n<li><strong class=\"c-slate lineHeight-l fontSize-l fontWeight-5 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">New Runner<\/strong> Frequent interaction in-run, until stride met.<\/li>\n<li><strong class=\"c-slate lineHeight-l fontSize-l fontWeight-5 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">Leisure Runner<\/strong> Post-run feedback only.<\/li>\n<\/ul>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\"><strong class=\"c-slate lineHeight-l fontSize-l fontWeight-5 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">Future Technology<\/strong><\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">Much of our thinking is centered on what technologies are afforded to us today. Knowing that devices are only going to get smarter and their components more miniaturized, what are the inherent elements that make up a run or workout, that are unlikely to change at all? Unlike a wearable device, a runner will almost always be wearing some form of active wear. What if the thread that makes up their shorts became an input? Could a runner gesture-down to pause their run while they get a drink of water, and later resume their run with a double tap?<\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/marvel7077.wpengine.com\/wp-content\/uploads\/2016\/09\/Future-Technology.jpg\" alt=\"Future Technology\" width=\"1800\" height=\"768\" class=\"aligncenter size-full wp-image-2909\" srcset=\"https:\/\/marvelapp.com\/wp-content\/uploads\/2016\/09\/Future-Technology.jpg 1800w, https:\/\/marvelapp.com\/wp-content\/uploads\/2016\/09\/Future-Technology-600x256.jpg 600w, https:\/\/marvelapp.com\/wp-content\/uploads\/2016\/09\/Future-Technology-768x328.jpg 768w, https:\/\/marvelapp.com\/wp-content\/uploads\/2016\/09\/Future-Technology-1500x640.jpg 1500w\" sizes=\"auto, (max-width: 1800px) 100vw, 1800px\" \/><\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">Explorations such as <a class=\"link link--blue fontWeight-4\"href=\"https:\/\/atap.google.com\/jacquard\/\" target=\"_blank\" rel=\"noopener noreferrer\">Project Jacquard<\/a> and <a class=\"link link--blue fontWeight-4\"href=\"https:\/\/atap.google.com\/soli\/\" target=\"_blank\" rel=\"noopener noreferrer\">Project Soli<\/a> from Google\u2019s ATAP lab explore user input through conductive thread and Radar technologies, respectively. Interaction with both coarse and extremely fine gestures\u2014with either your body or what you already have on, are only becoming more attainable. We will soon be able to realistically apply smarter, in-motion solutions that fit into the core elements of a workout seamlessly. These solutions may also fit other forms of passive engagement, too.<\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\"><strong class=\"c-slate lineHeight-l fontSize-l fontWeight-5 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">Extending To Other Domains<\/strong><\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">We are beginning to find that the methodologies, patterns, and applications we are experimenting with go well beyond the fitness industry. Interacting with digital products while exercising is essentially interacting while impaired. Acknowledging this may allow us to extend these technologies and insights to other domains.<\/p>\n<blockquote class=\"pageWrap pageWrap--s position-relative marginTopBottom-l breakPointM-marginTopBottom-xl\"><div class=\"blog-quote-before position-absolute bg-marvel\"><\/div><div class=\"tweet-quote blog-quote-after position-absolute bg-marvel cursor-pointer transitionDuration-l transitionProperty-all transitionTimingFunction-cv-easeOutCircular scaleUp--hover zi-weak\"><svg class=\"fill-white opacity-0 pointerEvents-none position-absolute pinCenter transitionProperty-all transitionTimingFunction-easeInOut\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"24\" height=\"20\" viewBox=\"0 0 24 20\"><path d=\"M24,2.37a9.64,9.64,0,0,1-2.83.79A5,5,0,0,0,23.34.37a9.72,9.72,0,0,1-3.13,1.23A4.86,4.86,0,0,0,16.62,0a5,5,0,0,0-4.8,6.2A13.87,13.87,0,0,1,1.67.92,5.13,5.13,0,0,0,3.19,7.67,4.81,4.81,0,0,1,1,7a5,5,0,0,0,3.95,5,4.82,4.82,0,0,1-2.22.09,4.94,4.94,0,0,0,4.6,3.51A9.72,9.72,0,0,1,0,17.73,13.69,13.69,0,0,0,7.55,20c9.14,0,14.31-7.92,14-15A10.17,10.17,0,0,0,24,2.37Z\"\/><\/svg><\/div><p class=\"blog-quote position-relative textAlign-center c-marvel\"><span class=\"blog-quote-text transitionDuration-l transitionProperty-all transitionTimingFunction-easeInOut\">\"Interacting with digital products while exercising is essentially interacting while impaired.\"<\/p><\/span><\/blockquote>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">Our exploration surfaced issues with accessibility; visual distraction or unavailability. How might a person with arthritis better communicate with their loved ones through coarse gestures? How might a blind person <a class=\"link link--blue fontWeight-4\"href=\"https:\/\/www.wayfindr.net\/\" target=\"_blank\" rel=\"noopener noreferrer\">navigate through a metropolitan transportation system?<\/a> The opportunities to simplify and optimize products for impaired users begins to address an important shift \u2014 <strong class=\"c-slate lineHeight-l fontSize-l fontWeight-5 breakPointM-fontSize-xl breakPointM-lineHeight-xl\">devices playing the supporting or hidden role rather than sitting at center stage.<\/strong><\/p>\n<p class=\"pageWrap pageWrap--s marginBottom-m paddingBottom-s c-slate lineHeight-l fontSize-l fontWeight-3 breakPointM-fontSize-xl breakPointM-lineHeight-xl\"><em>This post was originally published on <a class=\"link link--blue fontWeight-4\"href=\"https:\/\/ustwo.com\/blog\/designing-for-movement\" target=\"_blank\" rel=\"noopener noreferrer\">ustwo's blog<\/a>. <\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>ustwo has been working closely with organizations in health, wellbeing, accessibility, and now increasingly so in fitness. One of the major challenges the fitness domain brings with it is designing for movement. Our research shows us that runners are frustrated with the amount of interactions required to gain in-run insights on progress towards their goals. Working with a leading sports&#8230; <a class=\"link link--blue fontWeight-4\" href=\"https:\/\/marvelapp.com\/blog\/designing-for-movement\/\">Read More &#65515;<\/a><\/p>\n","protected":false},"author":28,"featured_media":2911,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[495],"tags":[],"class_list":["post-2897","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-accessiblity"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v15.5 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<meta name=\"description\" content=\"ustwo has worked closely with organizations in health, wellbeing, accessibility, and now increasingly so in fitness, looking at designing for movement.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/ustwo.com\/blog\/designing-for-movement\" \/>\n<meta property=\"og:locale\" content=\"en_GB\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Designing for movement - Technology and Wearables - Marvel Blog\" \/>\n<meta property=\"og:description\" content=\"ustwo has worked closely with organizations in health, wellbeing, accessibility, and now increasingly so in fitness, looking at designing for movement.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/ustwo.com\/blog\/designing-for-movement\" \/>\n<meta property=\"og:site_name\" content=\"Marvel Blog\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/marvelapp\" \/>\n<meta property=\"article:published_time\" content=\"2016-09-05T13:20:09+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2020-09-03T11:02:20+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/marvelapp.com\/wp-content\/uploads\/2016\/09\/Designing-for-movement.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1024\" \/>\n\t<meta property=\"og:image:height\" content=\"683\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@marvelapp\" \/>\n<meta name=\"twitter:site\" content=\"@marvelapp\" \/>\n<meta name=\"twitter:label1\" content=\"Est. reading time\">\n\t<meta name=\"twitter:data1\" content=\"6 minutes\">\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Organization\",\"@id\":\"https:\/\/marvelapp.com\/blog\/#organization\",\"name\":\"Marvel\",\"url\":\"https:\/\/marvelapp.com\/blog\/\",\"sameAs\":[\"https:\/\/www.facebook.com\/marvelapp\",\"https:\/\/www.instagram.com\/marvelapp\/\",\"https:\/\/www.linkedin.com\/company\/marvel-app\/\",\"https:\/\/twitter.com\/marvelapp\"],\"logo\":{\"@type\":\"ImageObject\",\"@id\":\"https:\/\/marvelapp.com\/blog\/#logo\",\"inLanguage\":\"en-GB\",\"url\":\"https:\/\/marvelapp.com\/wp-content\/uploads\/2018\/06\/Logo-Light.png\",\"width\":1605,\"height\":1130,\"caption\":\"Marvel\"},\"image\":{\"@id\":\"https:\/\/marvelapp.com\/blog\/#logo\"}},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/marvelapp.com\/blog\/#website\",\"url\":\"https:\/\/marvelapp.com\/blog\/\",\"name\":\"Marvel Blog\",\"description\":\"Ideas and words on user experience, design, collaboration and more\",\"publisher\":{\"@id\":\"https:\/\/marvelapp.com\/blog\/#organization\"},\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":\"https:\/\/marvelapp.com\/blog\/?s={search_term_string}\",\"query-input\":\"required name=search_term_string\"}],\"inLanguage\":\"en-GB\"},{\"@type\":\"ImageObject\",\"@id\":\"https:\/\/ustwo.com\/blog\/designing-for-movement#primaryimage\",\"inLanguage\":\"en-GB\",\"url\":\"https:\/\/marvelapp.com\/wp-content\/uploads\/2016\/09\/Designing-for-movement.jpg\",\"width\":1024,\"height\":683,\"caption\":\"Designing for movement\"},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/ustwo.com\/blog\/designing-for-movement#webpage\",\"url\":\"https:\/\/ustwo.com\/blog\/designing-for-movement\",\"name\":\"Designing for movement - Technology and Wearables - Marvel Blog\",\"isPartOf\":{\"@id\":\"https:\/\/marvelapp.com\/blog\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\/\/ustwo.com\/blog\/designing-for-movement#primaryimage\"},\"datePublished\":\"2016-09-05T13:20:09+00:00\",\"dateModified\":\"2020-09-03T11:02:20+00:00\",\"description\":\"ustwo has worked closely with organizations in health, wellbeing, accessibility, and now increasingly so in fitness, looking at designing for movement.\",\"inLanguage\":\"en-GB\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/ustwo.com\/blog\/designing-for-movement\"]}]},{\"@type\":\"Article\",\"@id\":\"https:\/\/ustwo.com\/blog\/designing-for-movement#article\",\"isPartOf\":{\"@id\":\"https:\/\/ustwo.com\/blog\/designing-for-movement#webpage\"},\"author\":{\"@id\":\"https:\/\/marvelapp.com\/blog\/#\/schema\/person\/be09ed7c29408267d03d840519c0b392\"},\"headline\":\"Designing For Movement\",\"datePublished\":\"2016-09-05T13:20:09+00:00\",\"dateModified\":\"2020-09-03T11:02:20+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\/\/ustwo.com\/blog\/designing-for-movement#webpage\"},\"commentCount\":0,\"publisher\":{\"@id\":\"https:\/\/marvelapp.com\/blog\/#organization\"},\"image\":{\"@id\":\"https:\/\/ustwo.com\/blog\/designing-for-movement#primaryimage\"},\"articleSection\":\"Accessibility\",\"inLanguage\":\"en-GB\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\/\/ustwo.com\/blog\/designing-for-movement#respond\"]}]},{\"@type\":\"Person\",\"@id\":\"https:\/\/marvelapp.com\/blog\/#\/schema\/person\/be09ed7c29408267d03d840519c0b392\",\"name\":\"Erin\",\"image\":{\"@type\":\"ImageObject\",\"@id\":\"https:\/\/marvelapp.com\/blog\/#personlogo\",\"inLanguage\":\"en-GB\",\"url\":\"https:\/\/secure.gravatar.com\/avatar\/fa294cca1805343b6c033ca2d218536eda6bb77b9bff3c557b0ccb43e33d2043?s=96&d=mm&r=g\",\"caption\":\"Erin\"},\"description\":\"Digital designer at ustwo, graphic designer and illustrator. Follow me on Twitter.\"}]}<\/script>\n<!-- \/ Yoast SEO Premium plugin. -->","_links":{"self":[{"href":"https:\/\/marvelapp.com\/blog\/wp-json\/wp\/v2\/posts\/2897","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/marvelapp.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/marvelapp.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/marvelapp.com\/blog\/wp-json\/wp\/v2\/users\/28"}],"replies":[{"embeddable":true,"href":"https:\/\/marvelapp.com\/blog\/wp-json\/wp\/v2\/comments?post=2897"}],"version-history":[{"count":0,"href":"https:\/\/marvelapp.com\/blog\/wp-json\/wp\/v2\/posts\/2897\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/marvelapp.com\/blog\/wp-json\/wp\/v2\/media\/2911"}],"wp:attachment":[{"href":"https:\/\/marvelapp.com\/blog\/wp-json\/wp\/v2\/media?parent=2897"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/marvelapp.com\/blog\/wp-json\/wp\/v2\/categories?post=2897"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/marvelapp.com\/blog\/wp-json\/wp\/v2\/tags?post=2897"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}