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To build prototypes in Marvel, all you need to do is import your designs. Whether they’re low-fi wireframes you drew on paper or hi-fi prototypes you built in Sketch, you can add these as static images to a project and make them interactive by adding hotspots. These hotspots link together your designs to create a flow which in the end… Read More →

In the world of digital design, we have a lot of different tools that make the process of prototyping really simple. But still pen and paper remain the most useful tools for UX designers. Paper prototyping can be extremely helpful during the early-stage conceptualizing — when a team needs to explore a variety of different concepts and choose the one… Read More →

Recently at Marvel we launched our Platform API. We wanted to harness the power of integrations and place it directly into the hands of the creative community of people that use Marvel every day, so that we can work more seamlessly -work- with the other tools that serve them on a daily basis. Here I’ll write about some of the… Read More →

As a support team we love hearing from our users how new features could help speed up their processes. Plus, it means we get to see first hand how Marvel users can help influence and shape the platform. Feedback and feature requests are essential to deciding the next steps we take at Marvel and often work their way into our… Read More →

Luckily there are a lot of articles about why psychology is important in UX/UI design. But unfortunately, only a few of them provide practical knowledge. What I mean by practical knowledge is those daily designs that exemplify the impact of psychological rules on design. Collecting more examples and techniques that can immediately be applied into designs is why I started… Read More →

Labeling bad decisions as “unforeseen consequences” is no longer an excuse. Here’s how designers can proactively ensure that their products are ethical in every stage. This is the second part of a two part series. If you haven’t already, check out Designing Ethically Pt. 1 for a high-level overview on why ethics in design is necessary, how to redesign our design… Read More →

Companies can no longer afford to ignore the ethical ramifications of their products. Here’s how designers can pave the way for ethical decision-making in tech. This is the first part of a two part series. Check out Designing Ethically Pt. 2 for a deeper dive into the nitty-gritty of evaluating problem statements, forecasting “unforeseen consequences,” and monitoring your product’s ethical progress…. Read More →

If you’ve been following us a little these last few months, you probably noticed we’ve launched a series of small applications built on top of our Platform API. Including: BotBot: Automate Marvel tasks in Slack by using slash commands, such as creating and adding people to projects or pulling up a searchable list. Marvel for Keynote: A Mac app which… Read More →

I’m Matt, the founder of Lucid, the tool that makes it super easy for you to manage and share design systems. As a UX designer I love digital products and have always wanted to create something of my own, but because I’m not a developer I’ve never had the skills to actually build software and make it happen. It’s been… Read More →

So much goes into building a website. There is a fairly standard design process which every designer should work through to achieve great results and minimise the risk of failure when starting a new project, including journey maps, site maps, user flows, personas, content, Lo-Fi and Hi-Fi Wireframes, UI audits. However, it’s not just about creating a good set of… Read More →

Christmas 2017, I made a bold decision to part ways with my nonsense about not having enough time to pursue my interest in programming. I had previously dabbled in different development languages, without really committing to any kind of progression or journey. That joyous sense of personal fulfilment upon learning a new skill was subsequently absent from most of my… Read More →

The time you get to spend with your child after its arrival into your world is, for many parents, some of the most memorable and important weeks and months of their lives. Mark Zuckerberg said after his daughter was born, “when working parents take time to be with their newborns, it’s good for the entire family.” Zuckerberg took two months… Read More →